Was just having a play in Maya with the low poly style modeling, as I was struggling with drawing in Photoshop.
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Not Triangulated or Reduced |
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After Triangulated and Reduced once |
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After Triangulated and Reduced twice |
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After Triangulated and Reduced a third time
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After Triangulated and Reduced a forth time |
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So I triangulated and reduced the vertex's in order to create this.
By doing this I am going to create some simple layouts which move around and edit to help me get a better idea for positioning for my environment art.
I think out of the three images above, the third and forth picture looks the the best in the low poly style. Where as the fith image, the back just looks a little too flat. I will start to create come bits to go in the foreground and back ground to make them better enviroments.
- Hannah
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