Showing posts with label Hannah. Show all posts
Showing posts with label Hannah. Show all posts

Thursday, 10 November 2016

Environments: Maya tests

Was just having a play in Maya with the low poly style modeling, as I was struggling with drawing in Photoshop.

Not Triangulated or Reduced 

After Triangulated and Reduced once 

After Triangulated and Reduced twice

After Triangulated and Reduced a third time

After Triangulated and Reduced a forth time 
So I triangulated and reduced the vertex's in order to create this.
By doing this I am going to create some simple layouts which move around and edit to help me get a better idea for positioning for my environment art.

I think out of the three images above, the third and forth picture looks the the best in the low poly style. Where as the fith image, the back just looks a little too flat. I will start to create come bits to go in the foreground and back ground to make them better enviroments.

- Hannah

Tuesday, 25 October 2016

Enviroment low poly influences and thumbnails






This is my first go at the low poly style drawing for the landscapes. The edges aren't as clean and straight as I want them to be. But I was just trying this out.
I did also try adding some colour to these drawings but thought it made them look a bit messy

- Hannah

Thursday, 20 October 2016

Environments influences


So been looking at environments for some inspiration for our animation. Was looking into places on earth which are almost unreal. 
I collected these images as I really like the colours, textures and shapes of these environments. 

Friday, 14 October 2016

Script Notes



So I went over the script as parts of it just needed some tweaking in order to make more sence. I did give these notes to Ian to look over.
One of the main issues I had was when she was jumping when she should be walking, because it doesn't make sence for someone who is sad or anxious.

Once Ian has done the script and moved over to story boarding, it will be my job as art director to over see this work.

- Hannah

Friday, 7 October 2016

Research

When speaking to Alan about the characters that we could have in our animation, I instantly thought of this scene from Toy Story 3. Even though the age range in this scene are toddlers, and we are looking at children who would be slightly older or our animation, I thought it showed really good characteristics of how toddlers are


- Hannah

Research

So as our animation will more than likely to have a space element to it I've stared having a look around on the internet for ideally what kids think of space. Trying to gain some information on how they see outer space and how it could shape our animation.

But came across kids programs which all show different looking in environments and styles.



Also found some really good animation shorts which could help with with our characters even though we might aim for slightly less realistic. 




Good for enviroments



Taking Flight, (below) I really enjoyed. It has a very similar concept to our animation idea. Really like how they flick between imagination and reality.




- Hannah

Tuesday, 4 October 2016

Roles




-Hannah

Heros Journey - Story develpoment

For the heros Journey project we have been set a conflict of 'Man vs Universe' with a quote to define the end of the story being "For a second her mind was empty; then all that she had forgotten came rushing back at once." We used these two factors along with our genre of 'Romance' to create two story ideas which we find are both strong ideas and could work well with creating our story.


1st idea - First day of school 

For our first idea we came up with a girls first day at a new school. This day would take place under the girls perspective of everything being alien to her. The school would be on another planet and all of the pupils will be aliens. The day will go badly with people thinking she's weird being the new kid and in her perspective the only human, being laughed at by other students for wearing her space suit and space helmet. During the day she ends up meeting another space man who defends her from bullies. She then spends time with the other space man and when she is about to show her face to the spaceman by taking her helmet off she hears a bell and she wakes up from a day dream and has been sitting in her mums car the whole time day dreaming because how worried she was about her first day.


2nd idea - Lunch time imagination 

This idea is about a girl who is at lunch time at school. Like this first idea this takes place under the main characters prespective. She is by herself playing astronaught, she imagines she's on a different planet with different gravity so she is jumping around and sees a group of aliens. She jumps over to the aliens who are playing football, she tries to join in but kicks the football miles away because of the gravity. The aliens then start taunting her and being mean to her. Another astronaught comes over and defends her from the aliens bullying her. They then play together throwing rocks into space and jumping around. A loud bell goes and everything fades back to reality, lunch time is over and the girl and boy walk back into school holding hands.


Ian Garling - Director, 
                     Screenwriter,
                     Story board artist,
                     Cinematographer,
                     Rigger 
            

Sunday, 25 September 2016

New Header

So after hearing feed back from Phil, I have made some alterations to the header image.




- Hannah

Friday, 23 September 2016

Conflict and End sentence

For the group Project we have to create an animation based on two things, a conflict and an end sentence. 
We had to pick both of these two things from envelopes, and this is what we got.



Looking forward to the ideas we come up with for these.


-Hannah

Sunday, 18 September 2016

Name Ideas

So before we came up with a name for our studio, we had to discuss possible options for the name and one that we all agreed on. some of the suggestions were;

  • Studio Diversity
  • Clouds Production
  • Illusion Production 
  • Rising Motion Studios
  • Sun Art Studios
  • Inter Light Films
  • Obscure Pictures
In the end we ended up going to with D4C Studios, which is shortened down from Designs 4 Creatives Studio. 
We like this one as it was simple and described who we are, four design students who are all creating work to fulfill projects and go on to do greater things.



- Hannah